LATEST - FEEDBACK
I got feedback/critique from my one to one session and from that feedback I can say that I still have to lot to learn.
The first critique was that the narrative wasn't really clear; the person who is working would probably have 1 bottle for their journey and they don't tend to last that long. The other main one was the lighting is a bit too dark and doesn't feel realistic; the lighting would be much stronger and interior of the carriage would well lit. There a few other critiques and feedback that I received and I definitely want to reflect that.
My aim now is to reduce the scratching on the table, adjust the notepad colour, spread out the cans to other tables; I want to further model the interior of a carriage and also adjust the lighting, bounce on the model, colour scheme change etc..
- Throughout my research stage I have been looking around for an environment to model which focuses of the detail and quality like the examples above.
1- Based in a room which focuses on a table that has various work equipment of a student; Laptop, books, snacks etc. but looks like its been used everyday and rarely cleaned.
This will benefit me by learning lighting and even improve my topology optimisation.
2- I haven't travelled on the national train for a really long time but throughout my journey I thought, why not have a scene set in one of carriages? The scene would focus on a table with 2 seats on each side facing each other, where you items/equipment of a person (student? businessman? etc) there could be a bottle half empty and possible snacks. It would be similar to the examples above as it faces towards the window.
In addition this scene could possibly be moving; as if the train is on a journey to x destination. The background would be a loop of either a day or a night scene. There could be possible liquid simulation within the half empty bottle?
This will improve my lighting, compositing and I could possibly learn some ncloth and liquid simulation (Bifrost?) for this project.